The Phantom is credited as immensely revolutionary and one of the best gaming consoles … that was never actually released.

Why was the Phantom revolutionary and considered potentially “game changing” in the gaming world?
- The Phantom was set to have PC like performance, far more superior than any other gaming system. Why is this important? It made the potential ceiling for games in terms of speed and graphics that much higher than any other games in the market.
- The Phantom would not offer games in physical form. Instead it would be built with an internal direct download service that would let users download games directly from an internet connection to their console (much like Playstation and Xbox now offer). Why is this feature important? Gamers no longer had to walk/drive to the store or wait for delivery of highly anticipated games.
- The price of their games were set to be around $2.00 to $50.00, which would be in similar price range with other consoles in the market.
Why was it never released?
The company with the task of creating the system was a virtually unknown company named Infinium Labs, who was venture-capital-funded. Ultimately their costs simply ran too high when trying to make the console actually work. Infinium labs began to have problems securing funding and had to abandon operations.
Questions
What do you think was the biggest problem surrounding the release of the Phantom Gaming Console?
In terms of cost, time, and performance, what advice would you give Infinium Labs if you were hired as a business consultant?
Sources:
http://electronics.howstuffworks.com/phantom.htm
http://www.gamesradar.com/the-top-7-consoles-that-never-were/?page=7